Welcome to my site!

I'm Luke Andersen, a Programmer, Game Designer, and Narrative Designer with a passion for games that tell their stories through gameplay mechanics.

Though I specialize as a gameplay programmer, I have a generalist knowledge of game development and have experience working on projects with large codebases and collaborating across different disciplines.

Want to get in touch? Reach me at luke.william.andersen@gmail.com!

Featured Projects

Iron Testament

Programmer

An upcoming turn-based-strategy game that takes place in a post-apocolyptic future. As the last surviving human on Earth, lead your robot followers and take back Earth for the Children of Flesh.

Scarecrow

AI Engineer

An upcoming third-person stealth game in which play as a scarecrow and protect your bird feeder from greedy squirrels!

Sword and Paperwork

Gameplay Programmer / Technical Design Intern

A Turn-Based Tactics Game where you journey with a crew of misfits to stop an army of other-worldly parasitic warriors from taking over your dimension!