Welcome to my site!

I'm Luke Andersen, a Programmer, Game Designer, and Narrative Designer with a passion for games that tell their stories through gameplay mechanics.

Though I specialize as a AI Engineering and mobile development, I have a generalist knowledge of game engineering and have experience working on projects with large codebases and collaborating across different disciplines.

Want to get in touch? Reach me at luke.william.andersen@gmail.com!

Featured Projects

Mattel

Digital Games Intern

Two mobile game prototypes that incorporated Mattel IP.

Scarecrow

AI Engineer

An upcoming third-person stealth game in which play as a scarecrow and protect your bird feeder from greedy squirrels!

Iron Testament

Programmer

An upcoming turn-based-strategy game that takes place in a post-apocolyptic future. As the last surviving human on Earth, lead your robot followers and take back Earth for the Children of Flesh.

Ledgerbound

Gameplay Programmer / Technical Design Intern

A Turn-Based Tactics Game where you journey with a crew of misfits to stop an army of other-worldly parasitic warriors from taking over your dimension!