I'm Luke Andersen, a Programmer, Game Designer, and Narrative Designer with a passion for games that tell their stories through gameplay mechanics.
Though I specialize as a gameplay programmer, I have a generalist knowledge of game development and have experience working on projects with large codebases and collaborating across different disciplines.
Want to get in touch? Reach me at luke.william.andersen@gmail.com!
Programmer
An upcoming turn-based-strategy game that takes place in a post-apocolyptic future. As the last surviving human on Earth, lead your robot followers and take back Earth for the Children of Flesh.
AI Engineer
An upcoming third-person stealth game in which play as a scarecrow and protect your bird feeder from greedy squirrels!
Gameplay Programmer / Technical Design Intern
A Turn-Based Tactics Game where you journey with a crew of misfits to stop an army of other-worldly parasitic warriors from taking over your dimension!