Gameplay Programmer / Technical Design Intern
April 2024 - August 2024
Project Team: OmniMegaSuperCorp
Genre: Turn-Based Tactics Game
Engine: Unity
Version Control: Github
Coding Language: C#
Special Skills: Yarnspinner
Sword and Paperwork is a Turn-Based Tactics Game where you journey with a crew of misfits to stop an army of other-worldly parasitic warriors from taking over your dimension!
As a Gameplay Programmer I was responsible for:
As a Technical Designer I was responsible for: