Sword and Paperwork

Gameplay Programmer / Technical Design Intern

April 2024 - August 2024

Project Team: OmniMegaSuperCorp

Genre: Turn-Based Tactics Game

Engine: Unity

Version Control: Github

Coding Language: C#

Special Skills: Yarnspinner

Sword and Paperwork is a Turn-Based Tactics Game where you journey with a crew of misfits to stop an army of other-worldly parasitic warriors from taking over your dimension!

As a Gameplay Programmer I was responsible for:

As a Technical Designer I was responsible for: